UQParking App Phase1 Is Finished
Finally the first phase of UQParking App Project is finished. This phase fruited to an iOS application that is designed to show the prediction of parking area’s availability percentage in four pilot...
View ArticleUQParking in Phase 2: Overview of Gamification Techniques to Enhance...
Finally the 1st phase of UQParking has been finished and an iOS application has been developed that can show parking space availability predictions of current time and future in 4 pilot parking areas....
View ArticleSo What Is Gamification?
Gabe Zicherman believes that gamification is “the process of using game thinking and mechanics to engage audience & solve problems”. For example we can use gamification to enhance the engagement...
View ArticleWhat gamification isn't...!!
When in my last blog I was explaining about the Gamification, I didn't have any idea that I might mislead my friends at CEIT. So in this blog I would like to explain that what gamification is not...
View ArticleGame Mechanics
In each game there are some methods and tricks used to encourage players to play the game till the end. These encouragements are aimed to avoid the game to be boring for users that are called Game...
View ArticleUQParking Planed Features
The final fruit of this project will carry some features, which can benefits The University of Queensland, Traffic Officers and the users For Users Those benefits of grand vision product to the...
View ArticleWhy People Play
Nicole Lazzaro outlined four different kind of fun that a player can have in a game, which encourage him / her to play that game: · Hard Fun In this kind of fun players are competing with each...
View ArticleRichard Bartle's 4 Types of Players
As different people play games for different reasons, these people have different needs and desires from a game to be met. Richard Bartle characterised players in four categories as explained bellow....
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